Campaign of the Month: March 2016

Ptolus, City by the Spire

Yona's Journal Session 1

So our group decided to take the Black Swan quest and we started heading that way. We get there and find we need to go to the father’s home to get more information about the missing girl. When we get to the house Toman told us the situation. She practically left the house and didn’t make it to her dad’s work down at the docks. Her name is Allanah and she loves knitting and animals. We didn’t get much more from her parents besides her mom knowing she has a boyfriend. So with that Thorzin went to go find the boyfriend. I still don’t think that was the wisest idea but we go with it.

We see the Sister’s of the Cross and Chesh went up to them looking for clues. They didn’t have new information other than that she’s not the only one missing. Also that whole time Mos hid since he doesn’t honestly like them or any church. So the next thing we decided to do was go down the path she traveled. I notice an old lady that seemed to be watching the street a lot. I tell the group about it and Chesh went over to talk to her. We started talking to her about Allanah and how she went missing. She told us that she saw her down that alley (as she points). Allanah was following a puppy in the alley.

We all ask if she ever saw Allanah come out of the alley but she didn’t. She did see a person in a black robe with red edging come out with a wheelbarrow with a bag and the puppy in it. Once we were done Chesh ask for her name, which was Shona. Chesh told her that they would have a great dinner once the girl is found. With that we left to think of any ideas. We then go to the Chesh’s church to ask about the case. Mos and I stand outside since Mos can’t go in there and as a criminal I didn’t want to risk it.

Once Chesh and Nethwen come out they tell us about this new church and with that being our best lead, so we went there next. When we got there we thought of a plan to get inside. Our plan was Mos and I are going to disguise ourselves and head in to get more information about the place. Chesh and Nethwen couldn’t go in and pretend to be interested, because of their churches. So with that Mos and me go inside.

When we get insides we see that a ceremony is going on, so we go to sit down in open seats. We both studied the room and the people in it. Once they were done everyone pretty much left. We got up and asked someone about joining. He told us to go talk to the head priest. We go talk to him and Mos starts talking to him since I was shy. He didn’t care for Mos. Then I said “Ah beautiful gag.” He ask if I just puked, that’s when I knew he was interested.

I replied with “Yeah just a little.” I went on about how I didn’t like the beautiful. I also said how I wanted to join and had a few questions. So he sat next to me so we could talk, thankfully Mos was close enough to hear our conversation. I’ll be honest I felt A LOT OF pressure. So I started asking the basic questions, then I finally ran out of questions. He offered me to be blessed by Chaos, and that if that is going to happen I to “unpretty” myself more.

I ask for a day to think about it and he was completely fine with it.I was also told I don’t need to bring Mos back. I told them that I’ll try not to. I get back with the group again and explain that this place hates beauty and that they offered me to be blessed by Chaos. They all hated that idea. We decided to keep an eye on the church, then sneak in at night. Night comes and no one came in or out the doors. So I started looking around and found no one in the main room. I see two doors, one on the right and one on the left. We all sneak in and take a look around while wondering what door to open.

I look at the hand statue that symbolizes their “god” and notice it’s the right hand. I suggested we should go into the right door, because of the hand. We agreed and were by the door when we hear someone on the other side. We all got ready for battle and Mos quickly opened the door. I attempted to take out the wizard but before anyone could do much the wizard screamed “INTRUDERS!”

His scream brought a knight and two guards running. At that moment Chesh cast a bless spell on Aendir, Nethwen, and me. We first killed the knight, when the two other knights came up in front of Chesh and Aendir. Nethwen finally got the wizard to drop and came to help with the sudden guests we had. Once we finally killed them we dragged their bodies into the supply closet (left door). Mos found a wooden hand and kept it with him. We did look at the bodies and see if they have anything valuable on them.

The wizard was probably the weirdest with three eyes, but he had a stone hand amulet. We left the main church room and went down the trap door in the right door. We went in and made it to the bottom of the stairs. There was a black rug and a tapestry in the room. I went to go look at the rug and it came to life and attacked. While dealing with the rug the tapestry came to life and tried to eat Nethwen. We tried to get her out when Mos used the wooden hand amulet on the tapestry and then it spit her out.

She was unconscious but Aendir used hero points to revive her. I then stupidly went up to it with my short sword and tried killing it. It then got me and I stay conscious by one hit point. Aendir was able to pull me out thankfully. Once that was one Mos used the wooden hand to keep it from eating anyone else. He also wants to keep to keep it once we finish. We then had a rest. Nethwen and I both gained a little health back and that’s where we stopped for the night.

Mos' Journal, entry one
A discourse on the particulars of my new textile based religion

Having established myself as the proper leader of the textile cult of the Prominently Offered Holy Symbol, I hereby establish the commandments of my sect:

1. I am the Lord thy demi-god; you may have any other gods you wish, but I am the bestest.
2. Thou shalt not walk upon the rug, for it will devour thee. You hath been warned.
3. Thou shalt dust the wall-hangings once a week, for they are precious in mine eyes. Also the dust detracts from the beauty.
4. Thou shalt not mix stripes and patterns, for that is tacky-eth.
5. – 10. I am reserving these commandments in case I cometh up with good ones and in case Chesh is making me angry and it becomes necessary to quoth a Commandment in her general direction.

Lo, I have given my countenance to shine down upon you, you are blessed. Amen.

Session 1: CSI Ptolus
16th of Rain, 721 IA

The fledgling delvers had chosen to investigate the Case of the Missing Girl and headed off to the Black Swan. The rowdy dwarves were just beginning to crank up the nightly party, but we were able to question the bartender about Toman Etherin. The friendly half-elf, acting as a go-between for his friend, directed us to the home of the fish wrangler Toman.

He and his wife were extremely worried, and very thankful for the offered assistance. Their daughter Alanna disappeared two days ago. She left their home to go visit her father at the Fish Market, but she never arrived and hasn’t been seen since. She vanished somewhere on Iron Street.

Toman insisted that his daughter didn’t have a boyfriend, but the look on his wife’s face told a different tale. Mos deftly got Toman out of the room so Nethwen could inquire discreetly. There was a boyfriend named Balen, who lived somewhere over in Rivergate. Thorzin was dispatched to investigate the Rivergate lead and took his leave for a while.

The group began searching on Iron Street, where a chance encounter with a pair of Silent Sisters (and their speaker) didn’t garner them any further leads, but they did confirm that there has been a recent rash of reported child disappearances across the city. There was no discernible pattern to the abductions, though.

Further along the crowded Iron Street, Yona spotted someone who could be a worthy source of information. A little old lady was sitting on the front porch of a basketweaver’s shop, plying her craft as she watched the street life passing by. Shona, as she called herself, did in fact remember seeing Alanna two days prior. The girl was lured into an alley by a yipping puppy, and though Shona didn’t see anything happen there, she did note that a man in black-and-red robes emerged very shortly thereafter pushing a barrow, with the puppy atop something inside a pile of burlap sacks. She couldn’t see his face, but she thought he had some kind of markings or symbols on his robes, and he definitely headed north from there.

Chesh remembered seeing a temple whose door was decked out in red and black – the Temple of the Ebon Hand has a red-painted door with a huge black palm print emblem. She didn’t know anything else about the place though, so we made a short side trek to the Temple of Teun to visit with her mentor.

Lidda was able to confirm that the Temple of the Ebon Hand is believed to be an evil cult, but there has been nothing to connect them with any abductions or disappearances. She invited and encouraged the group to investigate the temple.

Aendir and Nethwen were unwilling to attend an Ebon Hand service, but Mos and Yona went right on in and sat down during the services. The chapel was dominated by a huge, black statue of an upturned hand, with lit candles at each fingertip.

A couple of black-and-red robed priests were leading the service; the head guy was covered in disgustingly oozing pustules and boils. The sermon was all about the sin of beauty, and how the un-beautiful and disfigured were those blessed by the Ebon Hand. Afterward, Mos tried to fast-talk his way past the priests (they weren’t buying it). Yona, however, was able to sweet talk them into sharing a bit more of their bizarre beliefs. They invited her to come to their inner sanctum to walk the Path of Chaos and be rewarded with the Gift of Deformity. She demurred, saying she “wanted to think about it for a day” and the two left.

After a discussion of possible ways to infiltrate the building and find this “inner sanctum” they decided to sneak into the building after nightfall to investigate.

They succeeded in getting inside, but were soon discovered by a trio of guards and one priest. A quick, brutal fight broke out, leading to the deaths of those defenders with little difficulty. The bodies were looted and stuffed into the back storeroom. Mos found and took an Ebon Hand holy symbol to add to his “collection” on a chain around his neck.

An open trapdoor in the other back room revealed stairs leading down into darkness, and the heroes didn’t hesitate to move downward to investigate further.

The stairs led down to an underground chamber with only a large black rug covering much of the floor and a large red tapestry emblazoned with the now-familiar black hand symbol of the temple. As Yona investigated, the rug came to life and attacked!

The animated rug was quickly beaten (no pun intended), but then the tapestry also reached out and engulfed poor Nethwen, quickly smothering her into unconsciousness! Chesh tried to attack the tapestry without hurting her friend, but the wriggling and writhing cloth monstrosity jerked at the last second and the cleric was horrified to see that her attack had solidly struck the ranger. Mos came to the rescue, using that procured Ebon Hand symbol to subdue the tapestry, and Chesh was quick to administer healing magics to get Nethwen back on her feet.

Meanwhile, the tapestry ensnared Yona Note. Aendir got into a tug-of-war with the tapestry and successfully wrested her from its grasp, and Mos used the symbol again to still the tapestry’s attacks.

A short rest was taken to allow everyone to catch their breath.

End of Session.

LEVEL UP: Yona Note, Mosquilius Kito (Mos or Mosquito), Aendir Melianne, Nethwen Nagel, Chesh Briarthorn

Mos' Journal, entry zero

After being made by the authorities, I have decided it is in my best interest to join the Delver’s Guild. (Seriously, who would think the guard would be smart enough to realize that the various faen selling properties that may or may not have been theirs to sell across town was the same guy? Seriously. It only took them 17 completed sales to figure out that I was watching which family had decided to take long trips and selling their homes while they were away. It’s not like forging the bill of ownership and paying a local locksmith to make new keys and locks was exactly hard. Seventeen. SEVENTEEN. It’s like they were being paid to do this job or something. Suckers.)

In case this journal is discovered by any authorities, I, Mosquilius Kito, do declare this is a work of fiction and in no way depicts any actual events which may or may not have occurred. All names are fictional, even the ones that closely resemble real people.

Now that we’ve finished with that, let me fill you in on a couple of the characters I’ve banded up with. And I do mean characters. Seriously.

  • Yona . Nice girl with thievin’ habits. Mental note: don’t leave her alone with this journal. Still, she’s got common sense on her side.
  • Aendir. Holy warrior. High minded and all preachy. Seriously, he spoke for a half mark on virtue. I need to convince him silence is a virtue.
  • Chesh. Old monkey-toes herself. Still smug after all these years. She’s apparently hanging with the temple-bangers these days and carries a rifle. She’s a little too attached to it, if you catch my meaning.
  • Nethwen. Jumps at shadows and constantly is staring over her shoulder. Maybe on the run? I wonder if she knows Londo
  • Thorzin. Grumpypants made flesh. I swear he watches me like a hawk. I feel like I ought to swipe his stuff just to see if he notices…

Anyway now we’re off to find a missing girl. Probably ran away from home. But it’s worth 200 gold if we find her. It’s not selling real estate money, but I can spend it.. Will write soon.

Session 0: The calm before the storm
16th of Rain, 721 IA

Ptolus, the City by the Spire, has become known throughout the Empire as the place where anyone willing to swing a sword and brave the labyrinthine Dungeon beneath the city can strike it rich. Wannabe dungeon delvers have been flocking to the city for several years now, and the lure of adventure is a bait too sweet for many to deny.

Six hopeful delvers gathered that day in the Delver’s Guild Office and paid their first dues to the great Delver’s Guild. The ever-cheerful Gorti Jurgen welcomed them, and showed them around the guild’s Gathering Hall.

The new names added to the rolls of the guild:

These new delvers were shown around the place, but what most interested them was the guild’s Notice Board

There was much spirited discussion about the board, and the delvers have decided to follow up on the missing girl. They’re heading for the Black Swan to talk to someone named Toman Etherin.

End of Session.

DM’s Notes: I sincerely hope you all had as much fun as I did. I’m really excited about our new campaign! Remember, you can each earn yourself more Hero Points for next time if you get your character info updated.

See you all on Friday!

Session 12: RUN AWAY!!!
15th of Rain, 721 IA Stop trying to sell me a chair!
Session 11: Vengeance, Children, Good Food... and Speedos (!?)
14-15th of Rain, 721 IA Goodbye and good luck, Pockets!
Session 10: Won't Someone Think of the Children??
13th of Rain, 721 IA Back in action at last!
Session 9: Superb Owl?!
13th of Rain, 721 IA A Mission! We have a mission!
Session 8: Grieve. Recover. Regroup. Recruit. Restart.
12th of Rain, 721 IA The wake. The search for Gwendolyn begins.

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